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Retro camera apps are taking over the App Store. From vintage snappers to a polaroid renaissance, photographers are taking a break from HD perfection every now and then. Retro gaming enthusiasts can now get in on the action with the Famicam 64.
The 8-bit retro game application transforms your images into pixellated throwbacks with an onslaught of intuitive tools and fun features at your disposal. Featuring over 40 filters that can be applied in real time, this cracking app offers you the ability to take pictures in classic retro palettes.
Your photos can be recast in the style of the NES, Super Famicom, Atari, Mega Drive, Game Boy, and Super Nintendo as well as a host of other retro gaming computer systems. The result often recalls the days of digitised sprites. While photos are often fully reduced to the basic colour systems from back in the day, some of the…
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Sony is looking to make big changes to its PlayStation Plus system in June, though details remain scarce. Possibly looking at new ways to please everyone, PlayStation announced plans to overhaul its current system ready for next month’s free instalments.
I’ve been subscribing to PS Plus ever since I bought my PS4 in summer last year. In that time there’s been about 4 months of games that simply haven’t appealed enough to download. I’m still a major fan of the service, it’s introduced me to a number of genres and titles I would never have otherwise purchased and allows a constantly refreshed library for when i’m itching for something new.
So while I don’t necessarily mind the 4 months of lacklustre offerings, the service has provided more than enough to keep me interested. The possibility of a system overhaul, then, is incredibly exciting.
Sony announced that they would be performing a…
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With my DCC RPG warrior “Big” Helmut finally reaching level 4, I figured it was time to move him off the level 0 character sheet he’s been using since he survived whatever hellhole funnel he came from (I think he showed up as a backup character during the Emerald Enchanter… we severely depopulated the town during that adventure – went in with 3 level 1 and 6 level 0 characters, and kept coming back to town to drag a bunch more level 0s in with us… I think we were responsible for the deaths of a good 18 or so townfolk).
So I finally scanned the rough idea I had for a character sheet that I had scrawled onto a pad during a DCC game a few months ago, did some tidying, and copied old Helmut over.
And immediately noticed some things I didn’t like about the sheet. So after…
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-by Dylan DiBona
With E3 coming and the thoughts of a new Super Mario Odyssey trailer being released, my excitement for the plumbers series has skyrocketed once again. Like many people, Mario has brought me endless hours of clean fun and even though I wrote about him yesterday, I decided to honor the series once more with my definitive list of the “best” Mario games. One quick rule:
- No spin-offs. Mario is a platforming icon first and foremost, so only platformers allowed. (No Yoshi’s Island either, I love that game though.)
5. Super Mario Bros. 3
It may seem like pure blasphemy, but I’ve never been quite as fond for Super Mario Bros. 3 as most other people. It’s an objectively good 2D platformer with tons of secrets, power-ups and fun to be had, but I always found the game to be just a tad too hard. Certain elements of level design…
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The Legend of Zelda franchise is one of my favorite series of all time. I started playing Zelda from a young age and I have followed the series throughout the years. From Ocarina of Time to Breath of the Wild, and everything in between and even before, I have explored the land of Hyrule as Link and defeated the forces of evil. During that time, I’ve met a lot of fun characters with great stories of their own. Today, I want to share my five favorites with you.
Here’s how this will go: I’ll share my top five characters and descriptions of their experiences. Each one has a lesson we can learn, so after talking about how much I love the character, I’ll drive home the moral of the story (gotta work in the title, right?). There’s also gonna be a big ground rule here: I can only include one incarnation…
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So, once again, it’s been a while since I’ve posted anything here. Should come as a big surprise to anybody who’s followed the blog during it’s run – Yay, regularity!
What sparked this completely random post, you might ask? Well, I received a rather subtle message from @DDOCentral over the weekend, which said, “For crying out loud, write a new post, you lazy sodding bastard!” I’m paraphrasing. A lot. It actually just said “Write a new blog post for Full Moon Fury.” Plain and simple. Isn’t cognitive interpretation grand?
And that leads us to the here and now, with an awkward pause in the narrative while I figure out how to segue from “haven’t written anything new for over a year” to “current events in DDO and D&D life” without tripping over 525,600 minutes worth of Rent references.
First and foremost, a little teaser for a project I’ve been working…
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Soooo, a while back I did an eTR/TR combo on Zak for the livestream. And I screwed up his appearance thanks to a mouse misclick, but he hadn’t been on the stream since then.
Last night that changed, as Zak – now looking like a properly impressive Dragonborn instead of a nondescript beige pile of scales – headed into Sharn Syndicate along with Slvr’s bard-who’s-now-a-monk. On three-skull reaper.
If you read this blog on a semi-regular basis – and I’m certainly not insinuating that you do – you might have seen another recent post called “Getting stoned on the stream.” The title referred to, erm, dying. Rather a lot. As Zak demonstrated to the very, VERY best of his ability, that whole multiple-deaths thing wasn’t a one-off; he picked up the soulstone torch from Meren and managed to outdo her death count quite handily.
We failed the Statler Brothers quest…
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-by Dylan DiBona
Welcome to the first entry in a series of blogs I’ve been wanting to start forever; Versus! In case the premise isn’t obvious from the start: in “Versus” I will pit two video games against each other and try to determine which is better. I’m going to try and avoid things like which game I personally enjoyed more during my analysis. One duo of games I’m always comparing are Mario’s first two steps into three dimensions; Super Mario 64 and Super Mario Sunshine. Before I start, I’d like to tell you the five categories I’ll be comparing (which are up for change depending on genre or series):
Gameplay, Level Design, Stars, Music, Bosses
I believe these five aspects of a 3D Mario game to be the most important. Let’s face it, things like stories and puzzles aren’t the reasons we keep coming back to the plumber.
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I finally finished it. After about 4 runs of taking screenshots of the pillars and puzzles in Riding the Storm out, I finally managed to complete my map.
It turns out I was wrong. There aren’t 12 side area puzzles, but 14, 6 west, 6 east and 2 north. There is an equal amount of pillars, i.e. 14. Check out my map below.
That’s all for this post.
Thank you for stopping by.