The series of quests in the Necropolis II Pack are quite interesting and can be quite annoying. These quests include Tomb of the Shadow Guard, Tomb of the Shadow Lord, Tomb of the Shadow Knight, Tomb of the Shadow King, and The Shadow Crypt. The previous four quests are needed to flag and unlock the last quest, The Shadow Crypt. The four flagging quests are all level 8 on normal with the Shadow Crypt being level 9 on normal. All of these quests are known for having a large amount of incorporeal enemies (wraiths, specters, shadows, umbral gargoyles, umbral worgs), the addition of phase spiders, some irritating and complicated tomb layouts, and mummy bosses. Each one of these quests has some annoying but interesting mechanic that makes it stand out from the rest. The quest I want to focus on this time is the Tomb…
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