When changes come you have two choices. Roll with the punches or reevaluate your investment. There’s a reason why DDO is losing customers and I’m sure some of it might be the age of the game – Turbine can’t put out enough content to keep people interested.
I doubt however it’s because everything is so easy.
Cordovan already expressed that the main reason are all the ones who complain about how easy everything is; so the result are changes that in some areas make sense and others don’t.
Cracking down on top line DPS is fine to me. In most cases the proposed changes will simply slow down the torrent of high crit DPS and we’re still going to be able to beat most content. I’m skeptical about the threat range change as it makes named and random items flavor less but I understand the reasoning, even if say someone…
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