I’m really looking forward to update 12 now. Not so much for the challenge system or some of the items that seems to solve some gear ‘needs’ that I have, but because it also arrives with some nice additions.
First and foremost the devs have realized that the triple punishment of more HP, more fortification and no additional reward is bad Karma for Elite and Epic runs. It’s like being slapped three times just because there are people out there geared and TR’d to the hilt that are running bored by the fact that everything seems easy.
So the devs in turn lowered the HP somewhat, kept the Fortification and increased the reward. This is excellent since I don’t mind the fort since they have also added ways to lower fort, but now the HP grind doesn’t seem so relentless. And shroud as an example will drop a extra chest…
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