Update 33 Hotfix 1 is arriving as I type this.
The release notes are short, as hotfixes tend to be quick bullet points.
There’s been some important fixes, such as purple and red-named bosses not becoming Champions.
A guildmate had to play the Spinner of Shadows in Epic with a crown on her head–as if she needed any more overpowered abilities!
But less can be more when it comes to patches.
The best news:
- Handwraps no longer take durability damage.
Obviously I haven’t tested this just yet. But it’s good news. Not because we Monks want special treatment, but because the change of handwraps to non-weapons (with all the downsides that weapons can have against oozes and rust monsters) made the class potentially more expensive to use in early levels. It was also a sudden change that most of us were hardly ready to compensate for, through crafting or other…
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