Why player housing should be mandatory, not optional, for MMORPGs

Bio Break

housing

Yesterday we got a huge amount of insight into Elder Scrolls Online’s upcoming 2017 player housing system — homesteads — and I have to say that this news definitely tips me over the edge into wanting to play the game. It looks kind of terrific, with multiple house styles (and yards), freeform placement, and interactive stations. In my eyes, it was the final big piece that the game needed to be fully fleshed-out… maybe not done, but an MMO proper.

Housing isn’t a fancy extra that some of the more extravagant MMOs can afford; it should be absolutely mandatory to any serious online game that wants to maintain and grow a community. Over the years I’ve migrated from the position of “oh housing is nice if it’s there” to “why is it NOT in this game? That’s a travesty!” I’m genuinely nonplussed that popular games like World of Warcraft and…

View original post 467 more words

Author: DDOCentral

DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: