Making memorable D&D characters

The Long Shot

i’ve rolled up many, many more D&D and other RPG characters than i’ve ever used, as either a DM or player. Whether inspired by films, like Navarre from the classic “Ladyhawke” with his double crossbow, who translated into a 1st edition AD&D ranger…

…or knights both shining and fallen, a la “Excalibur,” to video games, like the “Final Fantasy” style lancer/dragoon that’s informed several character across multiple editions (personal favorite: 3.5 edition 9th level fighter).

dragoon

The current game i’m DMing evolved from a one-shot session to a maybe-we’ll-try-to-get-together-again group, to an ongoing quest, to what is now a sandbox game set amidst the stars and crystal spheres of a Spelljammer universe. To this end, i’m letting the players basically tell me what they’d like their characters to do, and sprinkling in people, places, things, events and scenarios for them to interact with (or not).

The running spreadsheet i created already has…

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