People often ask how I got to the point I’m at with my maps and drawings. The answer is almost always “practice”. But I often forget to mention what got me started.
Well, really, who got me started.
While I initially blame my first D&D crew and thus Gygax and Arneson, the reality is that one particular game author changed how I looked at drawing and made me start doing it even though I was horribly uncomfortable with the unskilled quality of my work.
Jonathan Tweet is the man to blame / credit. In 1992 Atlas Games published Over the Edge which was EXACTLY the game I wanted to play at that point in my life. And there was a rule in the game that you HAD TO DRAW YOUR CHARACTER.
It made a HUGE difference.
That connection, even to a crappy illustration, was big. It did engage different parts…
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