You’ll never get a second chance at a first impression, or so the saying sort of goes, so it’s vital to make that impression count. For players — seasoned and fresh meat — who venture into an MMO for the first time, that initial hour or so can be a vital make-or-break moment that will either keep a gamer playing… or send them packing out of frustration, boredom, or annoyance.
So how can an MMORPG make the best-possible first impression? How can it get off on the right foot and serve to suck players into the experience from the start? I have six suggestions from my journey through many games.
1. Have an in-depth character creation system
It’s mind-boggling to me how many MMOs put forth little more than the bare minimum into character creation: pick a class, pick a head, name your guy, let’s gogoGO. Tell me, what does…
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