VR’s Capacity for Environmental Storytelling: Interview with Indie Dev -Storm

Musings of a Mario Minion

Ever wondered what it’s actually like to be lost in a snowstorm, a countdown on your life dependent on your ability to find warmth? Storm VR aims to bring that exact experience to your living room with its episodic instalments pitting you against various natural danger zones in a mysterious endeavour binded with your own identity. The independent VR developers have seen their title’s early footsteps taken across Steam territory to highly congratulatory reviews, and are ready conquer a second episode in the coming weeks. We chatted with director Anrick Bregman and team member Andrej Savcic about the highs and lows of environmental storytelling in VR, indie developers keeping in touch with their followers, and… juggling.

Storm VR headerThe first question relates to the way your project bridges itself between film and game. Could you explain this further, what filmic aspects have you employed in your game development, and what does this…

View original post 1,675 more words

About DDOCentral

DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
This entry was posted in Updates and tagged . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.