NPCs and the replayability issue

GamingSF

Shintar has a post over at Going Commando about non-player characters (NPCs). I was reminded of this topic while playing WoW with my husband yesterday. We were doing Broken Shore world quests for the daily reputation boost hand-in. Repeating the same quests I had the already habitual ‘eye roll’ reaction to Khadgar’s obligatory sarcastic/humorous response to our completing a task – always some mix of “oh so that didn’t get you killed?” or “oh so the plan worked, how unexpected?” in so many words. Honestly I’m getting seriously bored with Khadgar now, he has been given so much prominence as a NPC in Legion’s storytelling that his once witty dialogue seems stale and rather out of place given the dire circumstances.

As discussed in the post linked above, forced companion choices in the Knights of the Eternal Empire expansion of SWTOR also presented me with a similar sense of…

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