In which we see how logic is useless with bad data.
This all started innocuously enough with Wolfshead angry about life as video game developer. His ire, deflected momentarily from his usual target of Blizzard, was aimed at the video game industry itself and the fact that being a game dev can be a really crappy career choice. The pay is low, the hours are long, job security is fleeting, and there is a long line of gullible young people willing to take your place if you try to buck the system.
This is not a new tale. Having lived close enough to Electronic Arts for them to be covered by the local paper regularly, word of how shitty the video the games industry can be is something I have been aware of since the late 1980s.
Wolfshead called it an example of …
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