It’s Not a Game. It’s a Service.

VIRTUAL BASTION

It’s finally taken hold, hasn’t it? This notion of video games as a service. It was only a few years ago that many of us were mocking the idea. “Treating games as a service? Like that would ever happen!” we scoffed. “Nobody will support that” we jeered. Yet, here we are. After years of getting used to DLC add-ons and eventually always online games like Destiny, what was once looked upon with trepidation has become just another part of the gaming landscape. In fact, DLC and its ilk have become so embedded in our modern gaming experience that it’s actually disappointing when a major game doesn’t have it. Truly, one needs only to look at the Mass Effect series in order to see how much our perception of DLC has changed over these past few years.

View original post 433 more words

Categories: Updates

Tagged as:

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.