Gliding and movement as gameplay


We’ve played a good amount of time in the first of the Maguuma zones, Verdant Brink, I’m impressed with how the expansion integrated different movement ability unlocks as part of the gameplay. Gliding is unlocked pretty quickly and offers the most utility; planning routes up and across the zone adds to the gameplay, especially because as a duo we get to discuss routes as we play.

Having unlocked gliding traversing the zones became much easier as we could use gliding to disengage with the hostile creatures in our way. The second and third chosen unlocks, the bounce mushrooms and updraft use, give you ways to get up higher to then glide to new and harder to reach places.

The expansion then has exploration as a progression mechanism, as your character unlocks new masteries (s)he becomes progressively better at exploring. I like it actually, and it seems we’ll have more of…

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