Approaches to story in MMORPGs


What does story mean in the MMORPGs we play? Having stories to discover and experience is a big part of what attracts me to a given MMO and what keeps me playing as well. It’s a positive and negative aspect of the genre – the games keep evolving and growing as long as they are online, so there are usually new injections of content, including new storylines. The pace at which new story (or content more broadly) is added can be a problem. It’s been identified, rightly or wrongly, as a reason why MMO gamers are fickle and tend to move on from or between games. That describes a motivation of my own gaming behaviour, once I’ve played out a given MMOs primary stories I may stick around some time to replay it on an alt or two but I will inevitably move on if new story is slow in…

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DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
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