MMO open world housing is a failed experiment

Bio Break

This past week, Final Fantasy XIV pushed out its Patch 4.1 and with it, a highly anticipated new housing neighborhood. The ensuing housing rush — which lasted mere minutes — quickly sealed up all available lots and shut out the rest of the playerbase from buying one of these homes. It’s a problem that the game’s been struggling with ever since it launched its open world housing system, but now it sounds like things have come to a head and the dev team might actually do something about it.

Reading the news on this, I once again wonder why open world housing is this holy grail that some players and developers seem hellbent on chasing. It’s an ideal, a beautiful mirage couched in the notion of players inhabiting the very world they play, allowing them to stroll through neighborhoods of fellow adventurer’s homes and basking in the connectivity of it…

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DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
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