Don’t look now, but Syp is creepin’ and peepin’ at you from the rushes in Dungeons and Dragons Online. It’s just where I hang out most days. Probably why the hair on the back of your neck sticks up more often than not.
Last week’s theme in the game was “actually being social,” which is somewhat of a novelty for me. Actually, it didn’t used to be, especially in DDO. Back in the early days of the game, you HAD to group up pretty much all of the time. The whole game was built for it, which had its pluses and minuses. I loved having that social component and exploring dungeons with friends, but it could be very frustrating to try to arrange runs for specific instances you need. I found myself having to be more loosey-goosey, go-with-the-flow instead of goal-oriented.
I got a good taste of the old life…
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