DDO – Butcher’s Path

MMO Juggler

I entered a dungeon/sewer called “The Butcher’s Path”, where the goal was to kill 80 kobolds, survive to the NW exit, and slay Witch Doctor Kneeza.

Not too complicated at all… the fun and challenge comes from the design where packs of kobolds (5+ at a time, often 8 or 10) attack. As a monk, I just kept clicking and using ki attacks when possible, and generally survived each fight slightly beat up.

In this game, unless you drink a potion, find a rest shrine, use a skill, or get healed by another player (I suppose), your health doesn’t come back. So no standing there in between fights (like in Guild Wars) and topping of health! So after battling through a few waves, I was happy to avail myself of the first rest shrine I found… and later, another one. I also drank a few health potions, so I need…

View original post 226 more words

Categories: Updates

Tagged as: ,

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.