Back for another game of Four Against Darkness!
One of the things I noted after last game is that they recommend what is effectively a half-page of graph paper as the maximum size for a dungeon (whereas the Temple of the Jade Gorgon took up most of a full page). The reduced page size makes for a more dense feeling dungeon, and also means you run out of room faster thus precipitating the battle with the final boss monster.
This session involved fighting a LOT of undead – skeletons, zombies, skeletal rats, more skeletons… and the final encounter was once again the terrifying Medusa. This time she only managed to petrify two party members, and I’ve armed myself with insurance against future medusa encounters as I’ve found two blessing scrolls throughout the dungeon – so the elf and the rogue both carry one in…
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