WARNING: SOME GRAPHIC IMAGES AHEAD.
Filler is a concept that mainly appears in TV shows or serialised pieces of storytelling. The main point of filler or filler episodes is right there in the name: to fill up space. They usually function as blocks of content that come after big events in the series to let plot developments settle, the status quo re-adjust or sometimes to just let the audience and characters catch their breath and relax, enjoying some light-hearted banter. Having sessions like this in a D&D campaign can be just as important as when they appear in a TV show.
Welcome to From the DM’s Chair, I’m Shadowonthewall, and today, I’m going to be telling you about the sixth session of my D&D campaign: Dorvine and the lessons I learned whilst running it. My Church-raiding prison-breaking players are as follows:
Dion is Kassadin Lightfade, the Neutral Evil Tiefling Fighter.
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