Virtual and physical rpg gaming


Recently we had that rare opportunity to sit down and do some tabletop roleplaying in person. Such events vary greatly in frequency but, with my longest running D&D (3.5) campaign that started back in 2006, it’s never that frequent. 2018 proved to be the year we have made more of virtual tabletop gaming. We’ve grown pretty accustomed to playing D&D and now Starfinder via Fantasy Grounds.

This has the odd side-effect that playing Starfinder in person requires all the equipment of virtual gaming but in the same room. The campaign, the character sheets and even the manual are all digital products either in Fantasy Grounds or PDF form. Such a setup is ideal for virtual tabletop gaming of course, but for in-room sessions there is something missing. I’m not so far removed from the older standard way of playing after all. As a friend commented during this most recent play…

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