Triple-A: down or up?

Later Levels

LLast year I published a post about the volume of sequels, spin-offs and remakes. After classifying over 1,500 titles and analysing the data, I discovered over half (59) of 2018’s top-100 titles were remakes and a much smaller number (12) were new IPs.

It seems as though the video game industry is stuck on repeat: publishers like the low-risk approach of something which isn’t entirely new, while gamers enjoy the nostalgia that comes from playing something which feels familiar.

This finding was echoed in an article I read the following day on TechSpot entitled Is the next AAA-games crash imminent?, which noted three factors that could mean we’re heading for disaster: creativity, stagnation and gamer backlog. Just a couple of weeks later however I came across a piece on IGN explaining Why 2018 was the best year for video games; followed by another on The…

View original post 836 more words

Categories: Updates

Tagged as:

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.