From the DM’s Chair, Storm King’s Thunder Part 3: Zephyros.


The party have completed their first quest: successfully liberating the town of Nightstone from numerous incursions and rescuing a large group of civilians from The Dripping Caves. With their work done, our plucky band of adventurers prepare to venture off into the savage frontier under the pretence of delivering news of deaths in Nightstone (the Sword Coast postal service is a little underfunded at the moment apparently). However, just as their journey is about to begin, fate intervenes in the form of a giant floating tower and a strange new NPC, who descends from the clouds with guidance and a heaping helping of plot.

Welcome to From the DM’s Chair, I’m Shadowonthewall and today, we’re going to be talking about the module Storm King’s Thunder, both my experiences with the module and the lessons I learned whilst running it. This week, we’re going to be looking into the final part…

View original post 3,787 more words

Categories: Updates

Tagged as: ,

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.