This post is a creative piece offering some ideas for the Starfinder roleplaying game. Any resemblance to real life entities are purely coincidental. Please feel free to use this content in your own campaign or discuss or expand on these ideas in the comments.
The Starfinder system is a science fantasy roleplaying game, heroes adventuring in this futuristic setting are just as likely to solve their problems with magic as they are with computer hacking skills. Indeed, a party of heroes is likely to want at least one character covering each angle, whether through class choices (i.e. Mystic or Technomancer) or skill selection (i.e. Mysticism or Computing). To what extent do the two interact, and what sorts of interactions might be possible?
Magic and technology
Unlike early editions of Dungeons & Dragons for instance, where magic and psionics had no official interactions at all, magic and technology in Starfinder most…
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