It’s taken me longer than I expected, but I have now cleaned up my notes for homebrew adapting the setting of The Secret World to fifth edition Dungeons and Dragons enough for a public release. Included in this are a core rulebook with everything you need to create characters and play in the setting, a short campaign of four “issues” (adventures), and a bestiary with stats for all the monsters in the campaign.
- New death mechanics reflecting the immortality of Gaia’s chosen.
- A sanity mechanic.
- Racial choices replaced by five playable factions: The Illuminati, the Dragon, the Templars, the Brotherhood of Phoenician Sailors, and the Council of Venice, each with unique perks and abilities.
- New feats, skills, and backgrounds (I’m especially proud of the Conspiracy Theorist background).
- New subclasses for all playable classes (some classes…
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