EGX Rezzed 2019: the future of adventure games

Later Levels

After coming across an article declaring that adventure games were dead in January and then having a brief conversation with Rendermonkee from Rendermonkee’s Gaming Blog, I wrote a post in February about what lies ahead for the genre. It was therefore a lovely coincidence that this was the subject of a Rezzed Session at this year’s EGX Rezzed last week.

Dan Marshall from Size Five Games, Dave Gilbert from Wadjet Eye Games and Jessica Saunders from Salix Games got together in a room at the Tobacco Dock in London for a talk entitled The future of adventure games. All agreed that stories are ‘one of the most important things we can do’, and narrative titles are perhaps the best vehicles for them because they allow us to explore branches and multiple paths. Saunders pointed out that this involvement in their outcome makes them much more emotionally…

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