Simple Trap System


Traps can be fun. A great myth is that traps need to be carefully curated to be worth anything. While curated traps are wonderful, even simple traps can be great. Here’s a simple system for running fun and impactful traps at your table:

Trap PDFDownload the PDF via DM’s Guild

Elements of a Good Trap

For a good trap, you need flavor, interactivity, and suspense.

  • Flavor comes from having a variety of traps with different effects.
  • Interactivity comes from giving the players a choice that impacts the outcome of the trap.
  • Suspense comes from lasting consequences that make the rolls matter.

Flavor is easy to satisfy with a list of traps that target different saves and deal various damage types. This provides a spark to describe the trap how you want.

For interactivity, some DMs employ the “click” rule–a great concept that is ripe for mechanical development. More on that later.

View original post 490 more words

About DDOCentral

DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
This entry was posted in Updates and tagged . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.