I remember a time, when smartphones were new and novel, that I thought that the original Angry Birds, specifically the free version, was the absolute worst. It had the audacity to show ads between levels. And sometimes banners during the level. And it was a whole dollar to get rid of them. Ah, if only we knew then how bad things could become.
Fast forward to 2019, and I got eye strain from rolling my eyes at everyone being shocked and outraged that the Elder Scrolls mobile game was monetized like a mobile game, with increasingly long wait timers on chests, buildings, and crafting, and green pay-to-win gems offering to help you skip past it all. None of it surprises me, and none of it is half as bad as half of what’s on the Google Play/iOS App Store. What’s the big deal? This seems totally normal and reasonable…
View original post 751 more words