Call from the Deep is a campaign for 4 to 6 characters that takes them from level 1 to level 12.
This is a monster of a book, reaching 270 pages and I consider it to be on par with the official adventures for 5th Edition that have been published by Wizards of the Coast. The adventure’s theme is a delicate combination of high seas adventure and Lovecraftian Horror, with a touch of psionic fun and urban adventure.
In the first chapter, the characters are tasked with investigating a crashed ship on Gundarlun, an island nation located off the Sword Coast. The journey begins from Neverwinter, meaning the characters will have to enjoy a few days of sea travel and all that it entails. I’m talking about encounters. This is covered in one of the appendixes that features random encounters. However, they are well thought and each one…
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