It’s been awhile since I’ve written about Dungeons & Dragons, so I thought I’d jump back in with some thoughts about one of the most underused aspects of the game–tools and kits.
**I’m still a rookie Dungeon Master (DM) and player, so this is intended for those like myself. But, of course, I’d love to hear input from more experienced players.**
Tools of the Trade
I think every player has given far to much thought to their tool/kit proficiency in comparison to how often they actually use them or even get to in their campaign(s). However, I’m certain the vagueness surrounding the utility of tools/kits in the game was meant to give players and DM something to make almost entirely their own. To that end, here are some ways to make these more vital in game.
Now, Xanathar’s Guide to Everythingfleshed out tool and kit usage, and…
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