Project Nemesis – figuring out the mechanics

Micki's Delirium

The second raid of Sharn has a lot of things going on and it’s been a lot of fun trying to (together with other raiders on Orien) figure everything out. This is what I have so far.

When you enter the raid, the rune panel is lit up. There are 5 runes at the bottom, each with a different symbol and 3 runes next to the head with what I consider the “lock” symbol. When the lock symbols are lit, the locks on the door can be opened, which is part of the failure mechanism.

The “lock” runes, the head and the rune panel

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