August 2019 in review
- This was a weird, uneven month that was busier than normal, even for a summer month. As a result, I had less gaming time and several nights where I didn’t get any time to play at all.
- World of Warcraft got a lot of my time (and my wife’s). I made a lot of progress toward unlocking flying, finished up the allied races on the Alliance side, and laid down plans for WoW Classic.
- I strolled forward in Lord of the Rings Online, pushing a bit more into Vale of Anduin and Mirkwood without finishing either. I feel bad that I haven’t done more, especially as the next expansion unlock for the progression server approaches.
- I briefly tried out the new permadeath server in Dungeons and Dragons Online. It’s not really for me, but that is fine. I ran a few other missions, but…
View original post 323 more words