Cage Street Sewers Nexus

Dyson's Dodecahedron

We continue our explorations of points of interest in the sewers beneath Waterdeep. This series of maps is designed to mesh perfectly with the sewer-based maps that I drew for Waterdeep: Dragon Heist.

Today we find ourselves at an interesting little nexus of sewers and associated basements of street-level structures.

The most obvious point of interest is the large pool in the centre of the map – here a number of much smaller sewer lines (more pipes than standard sewers) combine to join the main sewer line that runs past to the south. The pool has a raised walkway around it from which workers can push lengths of rod up the pipes to try to clear blockages.

There are a total of four substructures around the periphery of this sewer intersection.

On the upper right is the sealed off basement under a house. At some point the basement access was…

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