Review: Dungeon Fog

Return of the Dungeon Master

Returning to D&D two and a half years ago, I made a very conscious decision to run my games digitally. A big part of this decision was down to my personal situation – I didn’t yet know anyone to play with – but also because I liked the visual elements that online virtual tabletop play necessitates.

It was clear to me early on that the old-fashioned method of map design wasn’t going to cut it. Pen and graph paper was not going to be an option here. I was going to have to find a map drawing tool.

My requirements with regards to a map drawing tool were fairly simple.

  • Preferably browser based so I could access from multiple different computers, syncing my maps to the cloud.
  • Easy to use. I’m a User Experience professional so I had huge expectations as to how a map drawing tool should work.
  • The…

View original post 996 more words

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