I’m old enough to recall virtual reality (VR) as we know it today being released the first time around in the 1990s. I remember going to the London Trocadero and getting caught up in a swarm of other teenagers, all eager to be transported to another world.
The fad didn’t last long though. The huge and extremely blocky gap between a digital experience and real-life thanks to premature technology meant VR never really took off. But it made a comeback this decade when the release of the Oculus Rift and HTC Vive drew our attention back to virtual lands; and then console manufacturers jumped on board to give us hardware such as the PlayStation VR (PSVR). We’ve had one of these on our house since picking it up for Christmas in 2017 and every family member has had a go.
Except for me, that is. I’ve never used our headset…
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