I recently finished a campaign of Dungeons & Dragons, primarily as the Dungeon Master (DM). Now that I’ve had over a month to process it, I thought I could write down the lessons I’ve learned, and hopefully other players and DMs could learn something as well. I’ll be telling this story in chronological order. I do want to mention, this is by no means the only things you need to know as a Dungeon Master. In fact, you will never know everything there is to know about being a Dungeon Master. These are just things I’ve learned in this particular story.
Before this game, I had limited knowledge of D&D. I had played a couple games in High School with a group that got bored of their story after a few sessions, and would reroll characters at level 15, because it was more fun to be powerful. It was…
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