I wrote recently on how much I like little details in the MMORPGs that I play; yesterday while playing World of Warcraft Classic, I was reminded just how much there is in the background that a player can easily miss.
The default viewing angle can miss a lot…
I’ve found the adage “always remember to look up” to be very true: if you live somewhere relatively urban especially. If you never look up when you’re walking around, you can miss a lot of detail. Architects tend, or at least tended, to build interesting stuff above ground level. This can be equally true in World of Warcraft (or any MMORPG). I’ve often looked up in a dungeon and been surprised by something unusual, or occasionally spectacular, on the ceiling or roof above. Flying around to do some gathering last night, I saw a few things that are easy to miss but…
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