Sometimes in MMORPGs dungeon runs are just not doable, the party’s gear level isn’t high enough, or you have the wrong mix of classes to pull off a win given the challenges ahead. No amount of player skill or coordination will make the numbers work to achieve a victory if the monsters are ‘red con‘ or if the tank or healer isn’t up to the challenge.
A warning sign of impending failure
However, last night in Dungeons & Dragons Online we managed to pull a win out of certain defeat. We had ventured into the Xorian Cypher dungeon for the first time, and very nearly gave up half way through. Spoilers for this quest follow.
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