Death Saves Revived


When D&D went to 5th Edition, they dropped the notion of negative hit points and came up with a new system called “death saving throws.”

Death Save Mechanics

Under this system, when you reach 0 HP, you fall unconscious and you begin making “death saving throws.” Each death save is a DC 10 check (no modifiers). It’s set up in a best-of-5 system. So, if you get 3 successes, you live; if you get 3 failures, you die. A creature who lives is stable at 0 hit points and needs time to recover. There’s an interesting little mechanic that instantly revives you with 1 HP when you roll a 20, and an opposite mechanic that gives you two death saves when you roll a 1. If you get hit, you lose 1 death save; criticals count as 2 hits.

Death Saving Throws

There was also a set of rules in Tomb of Annihilation…

View original post 887 more words

About DDOCentral

DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
This entry was posted in Updates and tagged . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.