Poisoner’s Kit DCs

ThinkDM

The Poisoner’s Kit tool offers a lot of opportunities for narrative interaction in D&D.

Poisoner's Kit text.

The mechanical implementation falls a bit flat. By the rules, the Poisoner’s Kit doesn’t do anything. The rules text gives you proficiency to create poisons. But, there’s no DCs for poison creation in the Player’s Handbook (PHB), Dungeon Master’s Guide (DMG), or the expanded tool rules in Xanathar’s Guide to Everything (XGE).

Poisoncraft

The DMG does speak on poisons:

Harvesting. If you’ve felled the right monster (there’s 4 listed), you can make a DC 20 Intelligence (Nature) check to harvest their poison. If you have the Poisoner’s Kit, you can use that instead, but you don’t get to stack it with your Nature bonus. Without more, a Poisoner’s Kit is a tough sell for a proficiency investment vs. a skill with broader application.

Crafting. For crafting purposes, the DMG points us to the crafting rules

View original post 390 more words

About DDOCentral

DDOCentral compiles all of the blogs, websites, and other online resources available for the MMORPG video game Dungeons and Dragons Online (DDO).
This entry was posted in Updates and tagged . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.