With the recent news that Burning Crusade Classic is going to sell a one-per-account-only character level boost, the old argument of “pro vs. con boosting” has cracked open again. It’s actually kind of funny, because nobody is grousing about this on retail, but in the Classic community where the time and effort to level is much more pronounced, it’s a Big Deal. Camps on both sides are being established, blood has been drawn, and Blizzard is in crosshairs.
Of course, the studio is going to make bank with this compromise, so let’s not feel sorry for it.
Back in the day, I used to be fully, whole-heartedly against level boosting. I took a hard lined stance against it, saying that it invalidated the designed progression of the game and allowed people to, if not pay-to-win, then pay-to-progress. It felt wrong, it felt like it cheapened the time and effort that…
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