Lately I’ve noticed that I like to treat my big story games like a long movie or television series. This is based on the last few big story games that I really enjoyed playing through: Marvel’s Spider-Man, Horizon: Zero Dawn, God of War, Star Wars Jedi: Fallen Order, Ghost of Tsushima and currently Marvel’s Spider-Man: Miles Morales.
These games are all built with the same bones: There’s always the main storyline that you’re trying to complete. There are also optional side missions, collectibles, achievements and quests. Sometimes there’s even more than that. Both Ghost of Tsushima and the Spider-Man games have random crimes/battles as you traverse through the great lands of Tsushima and Manhattan.
In most of these games the main story is done in a particular order or there are a few missions to choose from at any given time. The side missions may reveal themselves as you uncover…
View original post 642 more words