This article is inspired by work I did forDangerous Destinations, aNord GamesKickstarter that, as well as creating interesting and hazardous environments for characters to explore, provides Antagonist Profiles based on the12 Jungian Archetypes. During the creation of these profiles, I stumbled across a few tools that helped me come up with detailed NPCs.
If you’re anything like me, you might sometimes struggle to come up with NPCs that feel like real people. I often find myself falling back on tired fantasy tropes when improvising, and even when I’m prepping an NPC ahead of time I sometimes need to break my habits. The following tools helped me think outside the box, but also describe NPCs in ways that informed my roleplaying.
An Emotion Wheel is a tool used to help people express how they’re feeling. For many folks, it’s second nature to…
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