One of the unfortunate effect of video games falling into lazy trope wells in development is that they start to carbon-copy and dilute interesting ideas into the realm of the bland. Take factions, for example.
Aligning yourself with a faction — or factions, plural — could be a really fascinating part of your game experience. You could start out without being aligned to any of them, and as you learn more about them, you could pledge allegiance to one or more and engage in overt and covert activities to support them.
Or you could just pick a “red” or “blue” side at launch from the two sides that the developers present, which means practically nothing more than the color of your character’s hair to you. You’re picking a side with no context or personal experience, just because the devs figured that PvP needs an “us vs. them” setup. If it’s…
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