In Dungeons & Dragons culture, Dungeon Masters have a lot of ideas, which often turn to arguments, about what is the *right* way to run the game.
I believe that many of these arguments, whether it’s about fudging dice rolls, having restrictions on who can roll what when, or even the style of adventure in the campaign, all comes down to where you fit on what I’m calling the “Somebody/Anybody Spectrum.” The core of this spectrum, is what you prioritize in your game.
At the end of the day, the biggest priority should be fun, and if you are all having fun, then you’re playing the right way.
It is worth mentioning that some games (games that aren’t D&D which you should explore), are built around one of these ideas, and if you find that you are strongly on one side of the spectrum, you could look into playing those…
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