2+ Ideas on D&D 5e Skill Checks

The Nerdd

The core mechanic in Dungeons & Dragons goes something like this:

Dungeon Master (DM): Explains Situation

Player Character (PC): Attempts an action in response by rolling a 20-sided die (d20), where the higher, the better, adding any related modifiers.

DM: Interprets the number to explain how successful the PC was.

Everything else about D&D comes from this simple 3-step plan. I’ve heard a few ideas on how to affect this core mechanic in a way that I might use, or just think is interesting, and that you might use.

Proficient First

Back to that 3-step plan, it comes in several different varieties. Sometimes, this is in combat, where you have to see if you can hit your enemy, and everyone is taking turns doing their own thing. Sometimes it is jumping over a pit in a dungeon, something everyone has to do in order to progress the story. Sometimes, however…

View original post 1,598 more words

Categories: Updates

Tagged as:

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.