D&D Languages

Dungeon Master Assistance

Language

Updated for 5th edition

LanguageTypical SpeakersScript
AbyssalDemons, chaotic evil outsidersInfernal
AquanWater-based creaturesElven
AuranAir-based creaturesDraconic
CelestialCelestials (angels, devas)Celestial
CommonHumans, halflings, half-elves, half-orcsCommon
Deep SpeechMind flayers, beholders
DraconicKobolds, troglodytes, lizardfolk, dragons, dragonbornDraconic
DruidicDruids (only)Druidic
DwarvishDwarvesDwarvish
ElvishElvesElvish
GiantOgres, giantsDwarvish
GnomishGnomesDwarvish
GoblinGoblinoids, hobgoblins, bugbearsDwarvish
GnollGnollsCommon
HalflingHalflingsCommon
IgnanFire-based creaturesDraconic
InfernalDevils, TieflingsInfernal
OrcOrcsDwarvish
PrimordialElementalsDwarvish
SylvanFey creatures (dryads, brownies, leprechauns)Elvish
TerranXorns and other earth-based creaturesDwarven
UndercommonDrow, Underdark tradersElvish

Animals, Plants, Vermin, and Oozes typically do not have languages.

Constructs, Deathless, Undead, and Elementals are usually created and understand the language of their creator.

Aberrations are just freaky, and may or may not speak any known language.

This list isn’t intended to…

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