The summer of 2008 was a memorable one for me; I was gifted a PlayStation 3 for my birthday from a few friends who worked with me at Toys”R”Us. As a poor college student, I never would’ve been able to cough up the $600 for the console, nor pay for accessories and games, but I had amazing friends. My first game was the Bioshock demo and Metal Gear Solid 4 on the system, but what I didn’t realize, is that I would find my love for indies while enjoying this console.
In 2009, I bought a game called Flower, a whimsical adventure that allowed the player to control the wind using the motion of the controller to manipulate the on-screen objects. Throughout the game, it tells a sad but hopeful story, and gives the players much to ponder upon. Looking deeper into this game, I found that it was…
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