The stealth genre runs its own gamut. There are entire franchises that use stealth as their core mechanic, and still others that tap the stealth vein simply to add variety to their gameplay. You can play stealth-based games across all platforms, camera types, and fictional backdrops. Somehow, within all that variety, one stealth game takes top spot in my experience. And on a walk. That game is Mark of Kri.
Mark of Kri captivated me with its highly original mix of sword & sorcery, Western animation, and Native Pacific Islander culture. The core mechanic had you stealthily infiltrating enemy territory as the hero, Rau. However, Mark of Kri allowed for just the right amount of forgiveness when the player broke cover, accidentally or otherwise. Levels were laid out that use of scouting techniques would almost always reveal a way to play to the end of a level without ever…
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