The promised update from the 2022 roadmap came and went this week without much in the way of drama. Yes, they announced the servers were up and then brought them back down minutes later. But everything was up and running again well inside the 8 hour time frame the team announced. EverQuest is now running as a 64-bit application on client and server.
That probably doesn’t really mean much today. The game still loads up and patches today the same way it did last week… at least if I remember to run it as Administrator.
EverQuest certainly isn’t the first older title to make the jump to 64-bit, or even the first Daybreak title, since Lord of the Rings Online has already gone there.
And it probably doesn’t need the upgrade as badly as, say, EVE Online needed it. Large battles…
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